NGUILabel class

Link

So, what is this about? When you make a game, you will have a menu. You'll have text labels all over the place, then in-game labels etc... So I've created this class to suit my needs, of course, you will have to edit it a little. The class will render text that you want, and also can act like a button (but it doesn't have to). It can be enabled, disabled, supports mouse over color change, blinking, scaling, changing opacity etc... You'll see that all from the class :)

0 comments:


 

Copyright 2006| Blogger Templates by GeckoandFly modified and converted to Blogger Beta by Blogcrowds.
No part of the content or the blog may be reproduced without prior written permission.